Appearing at the Tent London showcase during London Design Festival, Remastered offers one more opportunity for the public to go back in time as Intel re-tells the stories of some of the most iconic art masterpieces from history using digital technology. The exhibition presents an artists inspiration in an electrifying creative expose that truly brings to life Intels Visibly Smart campaign.
The project which kicked off to critical acclaim with a popular private view and three day long exhibition at Londons One Marylebone in March, sees Intel once again collaborate with curatorial partner jotta. Joining Intels homage to art that has defined culture, Central St Martins conceptual artist Maxence Parache becomes the latest Remastered artist. Reinterpreting Matisses Dance, he combines 2nd Generation Intel CoreTM processor technology with an interactive particle cloud projection for an immersive visual experience. He commented on the piece: Sourcing inspiration from Matisses hypnotic painting, Dance II, my aim is to invite the viewer to enter an immersive and dreamlike experience where one can interact with the circle of dancers. I have taken influence from Fauvism and have explored this through physical computing, capturing the wild and intense primeval atmosphere of Dance II.
Matisses piece completes a dynamic exhibition that considers work from masters including Picasso, Van Gogh, Dali and da Vinci. Working with some of the best in emerging artistic talent in the UK has been a truly inspirational journey for Intel, said Gail Hanlon, marketing director, Intel UK and Ireland. The Remastered project has allowed Intel to unlock the creative potential of technology and show that a mouse can be as effective as a paintbrush in design. We hope our technology can be a muse for the next generation of artists and help shape art in the digital age.
Ben James, Creative Director, jotta said: Remastered helps demonstrate practically and conceptually how technology is being adopted by artists and designers across all disciplines with a broad range of outcomes. We’re hugely excited by Remastered at London Design Festival which provides the opportunity to recontextualise and build on the project in one of the world’s most innovative design environments, Tent London.
Ben Evans, Festival Director, London Design Festival added: This years Festival will demonstrate the power and versatility of design across London; offering a series of quality projects that fulfill Londons design credentials.
At London Design Festival, Remastered: A Visibly Smart Production from Intel will appear will the following works:
- Salvador Dalis The Persistence of Memory (1931): Daniel Swan (moving image)
- Edvard Munchs The Scream (c. 1893): Lung (sculpture, sound and animation)
- J. M. W. Turners Rain, Steam and Speed The Great Western Railway (1844): Eric Shockmel (3D animation)
- Henri Matisses Dance (1909-1910): Maxence Parache (particle cloud projection and interactive performance)
- Venus de Milo (130-100BC): Paul Bryan and Jonathan Ryall (moving image)
- Caspar David Friedrichs Wanderer above the Sea of Fog (1818): Rafael Pavon (stereoscopic 3D animation)
- Edgar Degas Dancer with a Bouquet of Flowers (Star of the Ballet) (1878): Sara Hibbert (moving image and photography)
- Vincent Van Goghs The Starry Night (1889): Midnight Toastie (interactive installation)
- Leonardo da Vincis The Last Supper (1499): Bompas & Parr (food design and photography)
Remastered: A Visibly Smart Production from Intel will be open to the public from 10am on Thursday 22nd September to 5pm Sunday 25th September. During the opening, special workshops will be taking place at the following times:
- Wednesday 21st September
– Exclusive media preview and workshop to explore creativity in technology with conductive ink. Using basic electronics and readily available materials, the workshop will give a hands-on introduction to interactive art 7pm-late
- Thursday 22nd September
– Childrens workshop to promote art and design to the younger audience with simple tools and basic technology. From visual effects to 3D, all techniques and tools used will show the accessibility of design with technology 2pm-4pm